/*
 * To change this template, choose Tools | Templates
 * and open the template in the editor.
 */

package GameLogic.Temps;

/**
 *
 * @author RikuXan
 */
public class Apple extends Food
{
    public Apple( int x , int y )
    {
        super( x , y );
        texture = "apple.bmp";
    }
}
